Here’s the point I make, the history of homebrew publishing/development has its origins in what we then knew as ‘public domain’ software (or user written software)
Whilst the content available as ‘PD’ or User Written software was certainly useable, very few or little of that content approached or was equal to the quality of similar content available commercially (i.e. what you bought in the stores/shops etc.)
Let’s look at what we now refer to as ‘homebrew’ in as far as content publishing and development is concerned
Comparing say homebrew development/publishing and the quality of the content now (for classic/retro platforms) I would say that most if not all the content is approaching or equaling the same content available commercially way back when and in some cases actually exceeding commercial quality
And the same goes for homebrew development/publishing and the quality of the content presently existing for current formats like playstation, wii, xbox, psp, android and PC, like with the classic platforms, that available homebrew content in most cases is approaching if not equaling similar commercial content and in some cases actually exceeding commercial quality
And seeming as though on both fronts i.e. classic retro platform homebrew content and homebrew content for modern platforms we are essentially getting ‘commercial quality’ or better then commercial quality content, we should think about rebranding homebrew developers, development and publishing/publishers and update their title to something that reflects the quality of their content as well as their efforts
That is we call them 'Independent developers and publishers', let’s not belittle them or their efforts by referring to them as homebrew (remember that homebrew=public domain)
Whilst the content available as ‘PD’ or User Written software was certainly useable, very few or little of that content approached or was equal to the quality of similar content available commercially (i.e. what you bought in the stores/shops etc.)
Let’s look at what we now refer to as ‘homebrew’ in as far as content publishing and development is concerned
Comparing say homebrew development/publishing and the quality of the content now (for classic/retro platforms) I would say that most if not all the content is approaching or equaling the same content available commercially way back when and in some cases actually exceeding commercial quality
And the same goes for homebrew development/publishing and the quality of the content presently existing for current formats like playstation, wii, xbox, psp, android and PC, like with the classic platforms, that available homebrew content in most cases is approaching if not equaling similar commercial content and in some cases actually exceeding commercial quality
And seeming as though on both fronts i.e. classic retro platform homebrew content and homebrew content for modern platforms we are essentially getting ‘commercial quality’ or better then commercial quality content, we should think about rebranding homebrew developers, development and publishing/publishers and update their title to something that reflects the quality of their content as well as their efforts
That is we call them 'Independent developers and publishers', let’s not belittle them or their efforts by referring to them as homebrew (remember that homebrew=public domain)