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Input data information on ST graphics.

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As GroovyBee has ported Star Raiders for the ST to the Jaguar it was noted a tool would be useful to convert ST grahics to the Jaguar format for improvement and ease of conversion. I thought it would be useful to get a breakdown of the graphic data in games like Star Raiders for the ST so a conversion tool could be looked into being made. If anyone can share this information or post a link where to get it that would be helpful. :)

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The game's images are all hard coded in the source as loads of ".dc.w $xxxx, $nnnn, ..." statements. To convert to *.bmp format a tool would need to be written to change the graphics from 4BPP ST planar to 8BPP chunky pixels. Its not a difficult tool to write but unfortunately its not on my radar for this game. In my mind it'd be better to spend that time on an ST YM sound chip emulator running on the jag's DSP.

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