Who'd have thought a country farmyard could be so stressful? Playing as Hen House Harry you must collect a dozen eggs before the nasties get out and eat all your corn. Watch out for the crazy duck - if she gets out of the cage, you're in real trouble!
With over forty eggsciting and challenging levels you'll be ducky to get out of the farmyard alive!
TIPS :
- Avoid ducks!
- Collect as much corn from each screen as you can (for bonus points).
- Plan your route and be quick.
- Extra life every 10,000 points.
Also includes an original retro look graphics mode (available from the options menu). Yep! You too can take your jag back to 1983!
Many thanks to sh3-rg for the brilliant new look graphics, DVD cover and a ton of testing. Thanks also to the game's beta testers: nonner242, CyranoJ, Linkovitch, Gaztee, Sauron, remowilliamsm Shamus and samwise. A special thanks goes out to omf for going beyond the call of duty during testing.
As the title screen says its still in beta. We had hoped to get a fully complete version ready for the Portland Show this weekend, but ran out of time
. So.... We sent a beta to the show instead
. Don't worry we'll still be working on it in the coming months (as time permits).
Press fire to start the game at the title page or you can use the number keys to start on the more difficult levels :-
1 - Starts on level 9
2 - Starts on level 17
3 - Starts on level 25
4 - Starts on level 33
Press 0 simultaneously to enable "old git mode" which halves the frame rate
.
From the options menu you can select the look of the game, the level pack and adjust the music and FX volumes.
The game is hard! You'll also need to master the "d-pad roll" to get on/off ladders and walkways. Basically you roll the d-pad around in the direction you want to go in. This is due to the original game being a keyboard based one.
Its been tested on both PAL and NTSC machines, SkunkBoards and also real carts without any problems. The game works fine on VJ but has issues on both Project Tempest (no sound or sprites) and Jagulator (no sound, too fast, crashes on the HSC).
The game's development thread can be found here.
Known bugs
Sometimes sounds are "lost".
Not all backdrops are finished.
Here's the ROM :-
DuckieEgg.1.19.rom.zip 239.71K
45 downloads
The BJL :-
DuckieEgg.1.19.bjl.zip 238.04K
31 downloads
As with pretty much all homebrew game ROMs released on AA you are permitted to make a cart or CD for your own personal use but NOT allowed to make and sell them to others.
The GPL'd source :-
DuckieEgg.src.1.19.zip 293.37K
32 downloads
A "thumb" of the temporary DVD cover (a new one will be produced for the final game) :-
The full sized one is in this *.zip so that the forum software doesn't mangle the image :-
DuckieEggTempDvdCover.zip 1.28MB
25 downloads
Anyways... Have fun! Any problems let me know.


With over forty eggsciting and challenging levels you'll be ducky to get out of the farmyard alive!


TIPS :
- Avoid ducks!
- Collect as much corn from each screen as you can (for bonus points).
- Plan your route and be quick.
- Extra life every 10,000 points.
Also includes an original retro look graphics mode (available from the options menu). Yep! You too can take your jag back to 1983!


Many thanks to sh3-rg for the brilliant new look graphics, DVD cover and a ton of testing. Thanks also to the game's beta testers: nonner242, CyranoJ, Linkovitch, Gaztee, Sauron, remowilliamsm Shamus and samwise. A special thanks goes out to omf for going beyond the call of duty during testing.
As the title screen says its still in beta. We had hoped to get a fully complete version ready for the Portland Show this weekend, but ran out of time


Press fire to start the game at the title page or you can use the number keys to start on the more difficult levels :-
1 - Starts on level 9
2 - Starts on level 17
3 - Starts on level 25
4 - Starts on level 33
Press 0 simultaneously to enable "old git mode" which halves the frame rate

From the options menu you can select the look of the game, the level pack and adjust the music and FX volumes.
The game is hard! You'll also need to master the "d-pad roll" to get on/off ladders and walkways. Basically you roll the d-pad around in the direction you want to go in. This is due to the original game being a keyboard based one.
Its been tested on both PAL and NTSC machines, SkunkBoards and also real carts without any problems. The game works fine on VJ but has issues on both Project Tempest (no sound or sprites) and Jagulator (no sound, too fast, crashes on the HSC).
The game's development thread can be found here.
Known bugs
Sometimes sounds are "lost".
Not all backdrops are finished.
Here's the ROM :-

The BJL :-

As with pretty much all homebrew game ROMs released on AA you are permitted to make a cart or CD for your own personal use but NOT allowed to make and sell them to others.
The GPL'd source :-

A "thumb" of the temporary DVD cover (a new one will be produced for the final game) :-

The full sized one is in this *.zip so that the forum software doesn't mangle the image :-

Anyways... Have fun! Any problems let me know.