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4Missiles as 5th Player in GR.11

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5th Player colour in GR.9 'OR' the diferent luminances like PF3 set as, for example, Black will get all the Black, Grays and White total 16luminances.

And in GR.11?
It is the same as GR.9 because we have BACKGROUND in use, always the same luminance colours are from 0 to 15 done 4bit combinations but, instead of luminances we have colours numbers. Will the PF3/4Missiles 5th Player interact in some way also?

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