Bob says I like to make games that I can't die. That's normally true. This game you must die so you can see where you're going. Sadly, playing this version will improve your Mario game. Try it and you'll see.
MARIO BROS player 1 start number of lives is at address $B903. In after-hours hacking, I found $B907 is player 2 lives, but this change is not included in this game.
Replace $A9$03 with $A9$61 for 98 lives.
Replace $A9$03 with $A9$FF for 256 lives.
As homework, try loading $A9$0E @ $B903 as maximum lives displayed without totally obliterating your screen. For the purposes of demonstration, I show 98 and 256 here…
NTSC MARIO BROS, emulator, 98 lives (actually, I think it's 97 but who's counting?)
MarioBros98.a78 48.13KB
0 downloads
NTSC MARIO BROS, emulator, 256 lives for those who have the patience
MarioBros256.a78 48.13KB
1 downloads
Some of the most important discoveries occur at 2am. This probably wasn't one of them.
>>>AZURE>>>