You may wonder why a homebrewer would make a strategy guide for his game, especially 5 years after it was first published.
However, going through various discussions, I noticed there were similar questions and comments that some people found the game too difficult. So this "Strategy Guide" is a first attempt at documenting how *I* play the game, since I know how it thinks.
Check out the PDF. Mind you, this is nothing even approaching a professional-quality strategy guide, but it might be of help, and of interest, to any Adventure II players. Plus, I put in a Scrapbook section which shows some stuff from the development. Watcha think?
(_)3
However, going through various discussions, I noticed there were similar questions and comments that some people found the game too difficult. So this "Strategy Guide" is a first attempt at documenting how *I* play the game, since I know how it thinks.
Check out the PDF. Mind you, this is nothing even approaching a professional-quality strategy guide, but it might be of help, and of interest, to any Adventure II players. Plus, I put in a Scrapbook section which shows some stuff from the development. Watcha think?
(_)3