The called 'GTIA Bug' like we have here on this screen in the Middle scanlines:
http://a8.fandal.cz/detail.php?files_id=6111
If I have an idea for a game that would have something around 192 scanlines use and:
LEFT SIDE: 8Bytes GR.8 hi-resolution Logo
MIDDLE PART: 24Bytes low-resolution GTIA Mode Playing Area
RIGHT SIDE: 8Bytes middle-resolution GR.15 Status Panel
What cpu would I have left to have some guys moving on the middle part GTIA Mode (static screen and no scrolling)?
If any free to use then the moving guys have to be PMGs only or 3, 4 small software sprites would be also be possible?
http://a8.fandal.cz/detail.php?files_id=6111
If I have an idea for a game that would have something around 192 scanlines use and:
LEFT SIDE: 8Bytes GR.8 hi-resolution Logo
MIDDLE PART: 24Bytes low-resolution GTIA Mode Playing Area
RIGHT SIDE: 8Bytes middle-resolution GR.15 Status Panel
What cpu would I have left to have some guys moving on the middle part GTIA Mode (static screen and no scrolling)?
If any free to use then the moving guys have to be PMGs only or 3, 4 small software sprites would be also be possible?