As a North American 2600 developer interested in supporting everyone in their preferred formats, I'm asking those of you in PAL countries who play 2600 homebrews on real hardware: Do you prefer your games in the standard PAL (50Hz) format, or PAL60 format?
If you're not quite sure what I'm talking about, the PAL standard has a slower framerate than NTSC, but has more vertical resolution. PAL60 is pretty much the same as NTSC with PAL colors, so it has a faster framerate and a lower vertical resolution. While its used for in some NTSC->PAL videogame and videotape conversions, compatibility isn't perfect.
If you wish to do an A:B comparison, davyk made a number of PAL60 conversions of classic 2600 games. Here's a choice few...
PAL60: Asteroids, Berzerk, Surround, and Yars Revenge.
vs. the original PAL (50Hz)...
Asteroids (1981) (Atari, Brad Stewart) (CX2649, CX2649P) (PAL).bin 8KB
5 downloads
Berzerk (1982) (Atari, Dan Hitchens) (CX2650) (PAL).bin 4KB
5 downloads
Surround (1977) (Blockade) (Atari, Alan Miller) (CX2641, CX2641P) (PAL).bin 2KB
6 downloads
Yars' Revenge (Time Freeze) (1982) (Atari, Howard Scott Warshaw) (CX2655, CX2655P) (PAL).bin 4KB
6 downloads
Please feel free to voice your opinion and why you feel that way, or fire away with any questions!
If you're not quite sure what I'm talking about, the PAL standard has a slower framerate than NTSC, but has more vertical resolution. PAL60 is pretty much the same as NTSC with PAL colors, so it has a faster framerate and a lower vertical resolution. While its used for in some NTSC->PAL videogame and videotape conversions, compatibility isn't perfect.
If you wish to do an A:B comparison, davyk made a number of PAL60 conversions of classic 2600 games. Here's a choice few...
PAL60: Asteroids, Berzerk, Surround, and Yars Revenge.
vs. the original PAL (50Hz)...




Please feel free to voice your opinion and why you feel that way, or fire away with any questions!