Computers
Atari 400/800/Xl and XE series (incl. xegs)
Atari ST/E/TT/Falcon and compatibles
Commodore Pet/vic 20/c64 (incl. c64gs)/128, commodore 264 series and compatibles
Amiga hardware (commodore and non commodore versions)
Sinclair ZX range (spectrum and pre spectrum)
Amstrad CPC and CPC+
MSX/MTX/Spectravideo/Sega computers
Apple 8/16 bit (not Mac)
Apple Mac (pre intel)
TRS/Dragon series
PC (pre x64 processors)
Acorn (BBC and pre BBC 8bit)
Acorn Risc systems
Others (i.e tatung, research m/c’s, elan, Oric, camputers lynx, FM towns, Sharp etc etc)
Games Machines
Atari vcs/2600, 5200, 7800
Atari Lynx and Jaguar
Commodore Max/Ultimax, CD32/CDTV
Amstrad GX series
Nintendo NES and variants
Super Nintendo
N64
Gameboy/Colour and SGB
Sega MS/MS2
Sega MD/Genesis I&II and 32x and variants
Sega gamegear and nomad
Sega Saturn
Sony Playstation
NEC pc engine and variants and PC-FX
NEC turbo express
SNK neo geo and variants/ neo geo pocket
Bandai/apple pippin/power player and Bandai wonderswan
3DO and vairiants
Channel F/VES and variants
RCA Studio and Studio II
Magnavox/Philips odyssey/GX series
Philips CDI
Others
Like it says on the tin, which computer or games machine represented the ultimate in gaming heaven, not just in pushing the boundaries or limits of hardware development/design and technology but also pushed the boundaries or limits of games development, design, technology etc
I guess what I am looking for is an objective overview of the merits and otherwise of the popular and not so-popular computer/games machine hardware and the part that particular games machine or computer played in further developing hardware development, technology/design as well as games software development/technology/game types, genres and design etc
What I am not looking for is the old BORING argument of ‘My one’s bigger/better then your one’, lets leave that to the relevant dead or alive posts/threads that exist elsewhere on AA
Atari 400/800/Xl and XE series (incl. xegs)
Atari ST/E/TT/Falcon and compatibles
Commodore Pet/vic 20/c64 (incl. c64gs)/128, commodore 264 series and compatibles
Amiga hardware (commodore and non commodore versions)
Sinclair ZX range (spectrum and pre spectrum)
Amstrad CPC and CPC+
MSX/MTX/Spectravideo/Sega computers
Apple 8/16 bit (not Mac)
Apple Mac (pre intel)
TRS/Dragon series
PC (pre x64 processors)
Acorn (BBC and pre BBC 8bit)
Acorn Risc systems
Others (i.e tatung, research m/c’s, elan, Oric, camputers lynx, FM towns, Sharp etc etc)
Games Machines
Atari vcs/2600, 5200, 7800
Atari Lynx and Jaguar
Commodore Max/Ultimax, CD32/CDTV
Amstrad GX series
Nintendo NES and variants
Super Nintendo
N64
Gameboy/Colour and SGB
Sega MS/MS2
Sega MD/Genesis I&II and 32x and variants
Sega gamegear and nomad
Sega Saturn
Sony Playstation
NEC pc engine and variants and PC-FX
NEC turbo express
SNK neo geo and variants/ neo geo pocket
Bandai/apple pippin/power player and Bandai wonderswan
3DO and vairiants
Channel F/VES and variants
RCA Studio and Studio II
Magnavox/Philips odyssey/GX series
Philips CDI
Others
Like it says on the tin, which computer or games machine represented the ultimate in gaming heaven, not just in pushing the boundaries or limits of hardware development/design and technology but also pushed the boundaries or limits of games development, design, technology etc
I guess what I am looking for is an objective overview of the merits and otherwise of the popular and not so-popular computer/games machine hardware and the part that particular games machine or computer played in further developing hardware development, technology/design as well as games software development/technology/game types, genres and design etc
What I am not looking for is the old BORING argument of ‘My one’s bigger/better then your one’, lets leave that to the relevant dead or alive posts/threads that exist elsewhere on AA