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Berzerk internals

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A couple of questions for anyone who's spent some time looking at the Berzerk disassembly....
First off, I'm curious about how the player-missiles are allocated. I played the game for the first time since I started work on a 5200 homebrew, and it blew my mind that the player's shot is a different color!

Second, I'm trying to hack the rom so I can change the color of the player (to see if I can get a brighter green like in the arcade), but I've had problems finding the value to change in the rom. So just what color is the player? I assumed he was regular green, but I incrementally changed all the C4 bytes into C8 ones, and not only didn't it change the color, but made the game crash in the emulator. (Do 5200 roms have checksums?!)

Thanks!

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