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The Wall v 2.0 - Tetris using ICE CIN mode

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About 1994, an Atari programmer named Itay Chamiel did a Tetris game called The Wall.  It used the ColorView mode in Antic 4 to make a Tetris game that uses 64 colors.  This was a triple-interlace swim mode inspired by the ColrView program by Jeff Potter.

Fast forward about 20 years, and I came across this game.  Itay was kind enough to let me have a look at the source code, and I modified the game to work in the ICE CIN mode.

Unlike other uses of the ICE CIN mode, in this game the mode changes (between Antic 4 and Graphics 11) happen on the scanline.  The actual game itself runs inside a DLI.  This is the low-res version of CIN, so you get about 60 colors to choose from when designing characters in this mode.  You have to use Graphics 11 on top of an Antic 4 screen so only 14 of the 16 chromas can be used.  The blocks and font in this game were modified using the ICE CIN font editor.

Here's the game.  It will work in either PAL or NTSC, although NTSC atari's will produce a better result.

Thanks again to Itay for letting me play around with this, :)

the wall - tetris.png Attached File  wall2.xex   8.61K   47 downloads

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